Nouveaux plugin's dispo sur le store de RetroBat !
[move]Vous aimez le couscous-boulettes, le chorizo, la Force 4, et la mimolette ? Alors soyez les bienvenus sur Gamoover ! [/move]
Cette section vous permet de consulter les contributions (messages, sujets et fichiers joints) d'un utilisateur. Vous ne pourrez voir que les contributions des zones auxquelles vous avez accès.
Voir les contributions MenuCitationEmulators\cores:
- Update VPinball to 10.8 (including Pup)
- Update RetroArch to 1.20
- Update Hypseus to 2.11.4
- Add Singe system
- Add j2me
- Add Altirra (atari800,atari5200,xegs)
- Add gopher64 (N64)
- Add dragon32 with xroar
- Add azahar to Nintendo 3DS
- Bump Dolphin to 2503
- Bump Yabasanshiro to 1.16.7
- Bump MAME and libretro:mame to 0.276
- Bump theforceengine (settings.ini needs to be moved from Documents to emulator folder)
- Bump Duckstation to 0.1.8773
- Bump PCSX2 to 2.3.232
- Bump Shadps4 to 0.7
- Bump RPCS3
Fixes:
- AQUARIUS: add missing folder
- DOLPHIN: fix controller configuration bug when using multiple Switch Pro controllers - Thanks RESET_YANG for identification
- DOLPHIN: align saves .cgi files with libretro (saves will move from saves\dolphin\User\GC\<region> to the \Card A subfolder)
- DOLPHIN-TRIFORCE: Fix a bug with switch Pro Controller - Thanks to stoffies | CHERRY XTRFY for identification
- FLYCAST: fix features for texture upscaling
- FLYCAST: automate lightgun device type when using guns + fix button mapping for guns
- MODEL2: fix use of gamepad for gun games
- MODEL3: add generation of Supermodel.ini file in case it does not exist (user-deletion) - Thanks Grobius for pointing that out
- MODEL3: multiple fixes in controller indexing - thanks nkvoll for the contribution
- lr-pcsx2: set default video driver to glcore instead of gl
- RPCS3: fix controller config when using DS3 with dshidmini in xinput mode
- SNES9X: fix controller of player 1 disabled when only keyboard is connected
- SNES9X: align save folder with other snes emulators (mednafen, mesen, retroarch)
- TEKNOPARROT: write APM3ID only if the value entered in RetroBat is different from the value already specified in TP
- TEKNOPARROT: fix option for test and service on keyboard not working for Gungames
- XENIA-CANARY: fix features with newer canary versions
- XENIA-MANAGER: fix RetroBat not using game specific config file - Thanks mrEOXD for identification
Features:
- 3DS: add ability to load touchprofiles on standalone emulators
- FPINBALL: add dmdext
- HYPSEUS: added management of zip files and useAlt for multipack games
- Libretro boom3: add some features
- Libretro-Flycast: add wheel management
- Libretro-x1: add features
- Libretro-lrps2: add parallel-gs options
- MELONDS: add shortcut to toggle fullscreen (F9 or hotkey+L1)
- Model2: add pad2key - can be useful when using guns with low number of buttons, to map start and coin to the gamepad
- PCSX2: add option to use left stick as dpad
- RETROARCH: add option to force only 1 player (can be useful for some nes games such as arkanoid)
- RETROARCH: add option for alternative hotkeys layout
- RETROARCH: add analog to dpad option
- RETROARCH: core input remap is not deleted but modified
- RETROARCH: when running an arcade system with keyboard, force 1 and 5 for start and credits
- RETROARCH: add ability to override controller shortcuts with a yml file
- RPCS3: add RSX FIFO accuracy option
- RPCS3: first tentavise of lightguns with raw mouse
- RYUJINX: add possibility to override controller guid with file
- SHADPS4: add a few features, enable launching from .m3u and .lnk files
- TEKNOPARROT: renamed "teknoparrotExecutables.yml" to "teknoparrotInfo.yml" and add ability to force GameProfile in the file
- VG5K: add -ramsize option
- VPINBALL: add a few features
Other stuff:
- Change way to manage singe and actionmax games - no more symlinks, use -singedir argument : you need to add the frameworks in the roms folder
- Rename segacd to megacd
- Add global option to select preferred fullscreen mode (exclusive or borderless) for emulators
- Sinden Software is now killed when exiting a game
- Add option to configure sinden gun in joypad mode
- Add autoconfiguration of sinden gun buttons
- guns: enhancement of controls based on type of gun in several emulators
- Add some wheels in the internal database
- Add shadPS4 to the Retrobat menu
- Add ps4 screenscraper id
- Add detection of lightguns in RetroBat interface : Blamcon, RetroShooters, Aimtrak, AELightgun
- Add some explanations in header of controllerinfo.yml file
- RETROBAT menu : fix lime3ds executable, add shadps4 and remove citra-canary and yuzu-ea
- Bump 7-zip to 24.9
- Bump SDL to 2.32
- Add SDL3 joysticks management
- SHADPS4: remove unnecessary -g argument
- Interface: RetroBat will now list interlaced resolutions (next step is to work on emulator integration)
- Add ability to select the path for decompression of zipped games
Citation de: CHANGELOG:Emulators\cores:
- Add openjazz (Jazz JackRabbit engine)
- Add Philips VG5000 (with mame)
- Add MAME to odyssey2 - videopac
- Add Mattel Aquarius
- Add libretro:yabasanshiro (SATURN)
- Add libretro:gpsp (GBA)
- Add yabasanshiro for Saturn
- Add kronos for Saturn
- Add holani core (lynx)
- Add noods core
- Add philips p2000t with libretro:m2000
- Add mandarine for 3ds
- Add Perfect Dark port (requires the right roms)
- Add bizhawk for intellivision
- Add bizhawk for channelf
- Add b2 core for BBC Micro
- Add citron emulator
- Add vitaquake2-zaero, vitaquake2-rogue and vitaquake2-xatrix (select automatically the right core based on rom path)
- Add ardens core (arduboy)
- Add Steam system
- Add DoubleCherryGB (gb/gbc)
- Add corsixth (theme hospital port)
- Add dhewm3 (doom3)
- Add cdogs
- Add libretro core doukutsu_rs (Cave Story)
- Add ps4 (shadPS4)
- Bump ScummVM to 2.9.0
- Bump CEMU to 2.5
- Bump BIGPEMU to 1.18
- Bump citra to latest pablomk7 version
- Bump JGenesis generator for compatibility with version 0.8.2
- Bump PCSX2 to version 2.3.83
- Bump Vita3K
- Bump xemu
- Bump Lime3DS to 2119.1
- Bump melonds (standalone)
- Bump LRPS2 core
- Bump PPSSPP standalone and core
- Bump bizhawk
- Bump MAME64 and libretro-MAME to 0.273
- Add xenia-manager as emulator
- Set xenia-canary as default for xbox360
Fixes:
- BIGPEMU: fix sdl2 plugin when multiple controllers of same type (needs BigPEmu 1.18)
- BIZHAWK: fix RetroAchievements login (encrypt token)
- CEMU: disable gameprofiles when running Cemu from RetroBat
- DOLPHIN: fix configuration of Dualsense and switch pro controllers
- FLYCAST: fix guns on flycast standalone
- Libretro:Gambatte : fix auto colorization value
- MEDNAFEN: fix controller automapping for XInput controllers
- MODEL2: fix option for using shoulder buttons to accelerate/brake, fix controller when not xinput
- PCSX2: fix SDL order (enable SDL raw input)
- PCSX2: fix savestates folder to enable savestates in RetroBat interface
- RETROARCH: fix possibility to use Monitor Index 1
- RPCS3: previously, RPCS3 would use the game custom config file if it exists in the emulator config folder, now it always uses the default config per default, and a switch needs to be activated to use custom config
- RPCS3: fix Xinput controller mapping when using option to force SDL driver
- SOH : fix controls when controller does not have all buttons required
- STEAM : fix shortcuts and detection of executable when shortcut has a command line argument
- SUPERMODEL: fix sinden border appearing behind the bezel
- SWITCH (yuzu, suyu, sudachi): fix controller applet feature
- TEKNOPARROT : fix gamepath search for games without executables
- VPINBALL : fix location of zip roms (VPinMame) when using subfolders for tables
- XENIA: fix vsync option
- Gameboy & Gameboy Color : fix autodetection of model based on system
- Fix genesis-like controllers setting for 8BitDo M30 controller to make it work in both dpad and axis mode
- Fix Dolphin hotkeys when using "force SDL" option
- Fix Switch Pro controller in MESEN and MEDNAFEN
- Fix XBOX Series X controller mapping on BigPemu and Lime3DS
- Fix shaders not appearing in some cases in RetroArch (gba and nds)
Features:
- DEMUL: add hotkey to switch to fullscreen (Hotkey + L1) and hotkey for savestate
- DOLPHIN: added pad layout options to wii system when using gamecube controller emulation
- DOLPHIN: add "store xfb copies to texture only" setting
- FUTURE PINBALL: add pad2key when using BAM
- HYPSEUS: add ability to add command line arguments with a .commands file
- MAME standalone : add feature to invert player 1 and 2 (might fix some arcade setups in xinput)
- MAME standalone : add better management of existing .ini file (including mess autolaunch in .ini if ini is found)
- MELONDS standalone : add hotkeys
- MODEL2: add management of multi-gun with automation of demulshooter
- MUPEN64 and SIMPLE64: add possibility to override gamepad name in config file
- NAMCO 2x6 : add .m3u extension (to manage arcade games that don't use .zip)
- PC Engine : added feature to control audio volumes from RetroBat (Mednafen standalone and libretro mednafen)
- PCSX2 : add emulation speed feature
- PCSX2 : fix widescreen and no-interlace patches options with newer PCSX2 versions + add option to show emulator GUI
- PPSSPP: add language feature
- PROJECT64: add features and controller configuration
- REDREAM: add alpha-sorting option
- RETROARCH: add option to choose mouse index for guns
- RPCS3: added option to run games from m3u file specifying GAMEID
- RPCS3: add option to show or hide GUI
- RPCS3: add .lnk extension
- SCUMMVM standalone : add better detection of games through --auto-detect command line when .scummvm file is not found or empty
- SNES9X: add shortcuts and rewind feature
- TEKNOPARROT: finally implemented controller & guns autoconfiguration (please test !)
- TEKNOPARROT: add automation of sinden border with reshade (the yml database file needs to be community-filled !)
- TEKNOPARROT: add demulshooter with outputs option
- XENIA : add feature to not break on unimplemented instructions
- Add option to force gamepad index for model2, MAME standalone & ZINC
Other stuff:
- Add demulshooter and mamehooker management for guns for few emulators
- Refactored way of managing wheels for Flycast, PCSX2, Model2 and Model3 : users can now map their wheel through a yml file
- Renamed folder and system boom3 to doom3
- Remove citra-canary and yuzu-early-access
- Add generator for winarcadia (not yet added as available emulator)
- Added groups for many systems: windows, nes, gb, gba, snes, megadrive, wswan, pcengine, neogeo, neogeo pocket, n64, jaguar, apple2
- Add ability to set RetroBat to work without the new shader effects in the interface (with OpenGL 2.1 compatibility)
- Bump SDL version to 2.30.9
- Remove Xenia Manager from download store and add it as an emulator option
- Test a lot of controllers and validate they are working in most emulators (see spreadsheet)
Citation de: Furylax le Dimanche 26 Novembre 2023, 17:58:58 PMEt sinon vous savez ce que son les deux petit trous l'un au dessus de l'autre à droite de l'interupteur rouge ?