Hi I was just wondering if anyone had any advice for configuring Sega Rally 3 FFB from the software side of things. I am not sure if this is just how the FFB in Sega Rally 3 is implemented or something that I can configure on my side of things.
I am on a PWM2HAPP in my Rush 2049 cabinet.
I am using the FFB Arcade Plugin and have that in the directory of the game, and I have it set to Alternative FFB per the FAQ for the plugin. All of the other settings are stock settings in the FFB plugin I believe. I don't have damping enabled either.
I also saw in the FAQ for he plugin that it says if you are getting weird stuff to adjust the deadband and global gain, so I have had to adjust the deadband in BFF for some games or else I get a random jerking to the left when I'm a little right past center. I've adjusted it to .06 and that completely goes away. I haven't had to adjust the global gain from default of 1.5 for other games, but I have also tried adjusting that lower for Sega Rally 3 and I am still getting some unexpected behavior. The power law is set to default 1.2.
in BFF I have the "allow fine tuning" checkbox unchecked so I don't believe it is taking any of those settings into considering.
The FFB in Sega Rally 3 just feels different in the sense that when I am turning, instead of getting a constant pull the opposite direction, it is pulling the other way however it is like pulsing the pull instead of the constant pull. Additionally I have noticed that sometimes on straight aways that I will get some FFB where it just does that same thing one direction.
Again I am not sure, maybe that is how this game's FFB is just coded and how it actually works on the arcade cabinets? I am not sure since I've never played it in the wild. But the other games I have setup, I don't experience this.
Are there any settings in BFF or the plugin that I could change to make the pulling "smoother" and not that pulsing pulling feel?
I am on a PWM2HAPP in my Rush 2049 cabinet.
I am using the FFB Arcade Plugin and have that in the directory of the game, and I have it set to Alternative FFB per the FAQ for the plugin. All of the other settings are stock settings in the FFB plugin I believe. I don't have damping enabled either.
I also saw in the FAQ for he plugin that it says if you are getting weird stuff to adjust the deadband and global gain, so I have had to adjust the deadband in BFF for some games or else I get a random jerking to the left when I'm a little right past center. I've adjusted it to .06 and that completely goes away. I haven't had to adjust the global gain from default of 1.5 for other games, but I have also tried adjusting that lower for Sega Rally 3 and I am still getting some unexpected behavior. The power law is set to default 1.2.
in BFF I have the "allow fine tuning" checkbox unchecked so I don't believe it is taking any of those settings into considering.
The FFB in Sega Rally 3 just feels different in the sense that when I am turning, instead of getting a constant pull the opposite direction, it is pulling the other way however it is like pulsing the pull instead of the constant pull. Additionally I have noticed that sometimes on straight aways that I will get some FFB where it just does that same thing one direction.
Again I am not sure, maybe that is how this game's FFB is just coded and how it actually works on the arcade cabinets? I am not sure since I've never played it in the wild. But the other games I have setup, I don't experience this.
Are there any settings in BFF or the plugin that I could change to make the pulling "smoother" and not that pulsing pulling feel?
