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[MAJ ] Neogeo 6 slot MVS ----> Neogeo Fullset (xbox inside)

Démarré par _n3o_, Dimanche 14 Octobre 2007, 00:53:55 AM

_n3o_

bon j'ai refait mon connecteur jamma (pas encore testé j'suis crevé, j'ai aussi relié toutes les masses qui se baladais, et par contre j'ai par endoirt des fils qui se baladent connectés  rien du tout (je ferais des photos pourri demain et noterais leur couleur au cas ou)



Wil2000

Paf, 30 secondes après avoir posté ce message, j'éteins mon PC et je vais voir à l'arrière de mon moniteur, et j'ai facilement trouvé mes potentiomètres, j'ai maintenant une image parfaitement claire! Youhouuuuuu, ça donne super une DC dans une borne, on dirait qu'elle a été faite pour ça!  :-)=

_n3o_




Wil2000

D'ailleurs, une p'tite image de mon WIP, prise ce matin (écran pas encore tout à fait calibré hauteur et largeur) avec mon GSM donc couleurs dégueu mais en vrai ça péchouille:


Et dire que je n'avais jamais mis les mains sur Virtua Tennis (ça y est j'ai fait mon coming out ^^), quelle tuerie ce jeu!  :o

_n3o_




_n3o_

probleme reglé ;)
Ca venais de ma masse du montage LM1881 qui s'etais dessoudée du GNDvideo sur le jamma fingerboard.
:-*




Wil2000

Quasiment le même problème que moi quoi ^^
Bon, maintenant qu'on devient des tueurs en soudures _neo_, c'est quoi la prochaine étape? Se refaire un flipper from scratch?  :D

_n3o_

ah non prochaine etape pour moi c'est ecran TV dans meuble atomiswave SD

oh merde teasing.

voila ce que ca donne pour moi maintenant (mais j'ai une legere remanence que je n'avais pas avant, faut vraiment que je regle le contrast ca se verra moins (comme le marquage sur l'ecran que j'avais pas vu avant)



PS: c'est une extreme tuerie ce pack capcom (8 jeux sur un CD)

cvs2(jap/us)
sf3.3(jap/us)
spf2X(jap/us)
mvsc2(jap/us)
+ bonus disc cvs2 et en bonus ... allez comprendre pourquoi... Ikaruga.
Le truc extra c'est que tu choisis ton jeu
et ensuite tu choisis les soundtracks de quel jeu tu veut ! ! ! !

genre cvs2 avec les zik de sf3.3 (tuerie)

bref ton bien ce CD

dommage qu'il y ai pas cvs1 et sfz3... pis aussi sf3.2 tant qu'a faire. =:))



Wil2000

Houlaaaaaaaaaa c'est quoi cette compil'? Un CD comme ça, c'est fait pour squatter toute borne digne de ce nom pendant une loooongue période! C'est pas la compilation Capcom sur PS2?

_n3o_

non non c'est une compile non officielle faite au ptit oignons, c'est hallucinant le mec a du metre une plombe a le faire. :-* :-* :-*

ya meme des screensavers specialement pour les bornes oO

voila le menu

Citation
This package includes the following:

Capcom vs SNK 2 (Japanese release)

This game is simply gorgeous.



Capcom vs SNK 2: Fan Disk (Japanese release)

With only 20,000 copies in existence, this is one of the rarer Dreamcast items out there. Not only does this disc feature a nifty gallery mode of all the characters in Capcom Vs SNK 2, but the disc features saved replays from some of the best players in Capcom Vs SNK and the arcade version of Capcom Vs SNK 2. Want more? How about EVERY type of save from nearly every Capcom fighting or versus game (i.e. Super Puzzle Fighter II Turbo, Jojo's Bizarre Adventure, Power Stone etc.,)!!  It was given away as a special promo to early purchasers of Capcom vs. SNK in anticipation of the sequel.


Marvel vs Capcom 2 (US release)

My favorite 2D fighting game.


Marvel vs Capcom 2 (Japanese release)


This is a super-rarity if you ask me.  I searched high and low for this version and that is actually how I came across this collection.


Street Fighter III: 3rd Strike (US release)

I actually overlooked this when it was first released


Street Fighter III: 3rd Strike (Japanese release)

Not much difference except the real names and of course language



Super Street Fighter 2 X (English Translation)


A childhood favorite =)


Super Street Fighter 2 X (True Japanese version)

Same, but without translation.



Super Puzzle Fighter 2 X (English Translation)
How sweet.  I think this runs smoother and looks brighter than the stand-alone version you can already download.




Super Puzzle Fighter 2 X (True Japanese version)
Same game, but without translation.


For some reason this was thrown into the mix:

Ikaruga (Japanese)

A  jaw dropping shooter that looks absolutely beautiful.  Plays so smooth too!




This is what the interface looks like.  Pure genius!

1st pic shows the main menu
2nd shows the extras screen
3rd pic shows something special!

When you choose a game you can choose which soundtrack you want to use while playing!!!  This is huge!  So if you wanted to play MVC2 and use CVS2 soundtrack YOU CAN!! Also, you have the option to omit a games soundtrack- AMAZING!

Note: You can't change the sound for Ikaruga, nor use it's soundtrack.<br />



The creator even took the liberty to make a specialized screensaver using the games titles!


Special read.txt that comes with the game read up!

-----------------------------------
TDC Final v2
by Toodles
Release February 2007

Contents:
Capcom vs SNK 2 (JP)
Capcom vs SNK 2: Fan Disk (JP)

Marvel vs Capcom 2 (US)
Marvel vs Capcom 2 (JP)

Street Fighter 3: 3rd Strike (US)
Street Fighter 3: 3rd Strike (JP)

Super Street Fighter 2 X (NEW English Translation)

Super Street Fighter 2 X (JP)

Super Puzzle Fighter 2 X (NEW English Translation)
Super Puzzle Fighter 2 X (JP)

Ikaruga (JP)

Extras:

Soft reset works as expected. If you try a soft reset
(Start+A+B+X+Y) inside a game, it will go to the first
splash screen for the game. If you try a soft reset at
the splash screen for a game, it will take you to the
game select menu. If you soft reset at the game select
menu, it will just restart the browser and take you
right to the same game select menu.

VMU saves for all included games. Puzzle Fighter has

nothing to unlock, but the save on the disk has the
region already set to U.S.A. so you don't have to go
into EX settings for English winquotes.

Soundtrack options. Any of the games except for
Ikaruga give a menu option for which soundtrack to
use. There are options for each of the available games
and a 'Silent' option for those who want sound effects
but no background music. That's a total of 11

soundtrack- able games, with 7 soundtracks each.
<br />
GameShark and Action Replay are both included and are
the hacked Echelon versions that save to a normal VMU.
Yes, you can use these to turn on codes and play one
of the included games without leaving your sofa.
<br />
DCLoad tool is included. Versions included are the
serial version, an original DCLoadIP set at 0.0.0.0

(default), as well as a 192.168.0.199 version, and a
10.0.0.199 version. If you know what this means and
does, you can also hex edit the cd image to setup your
own custom IP, but this won't change the menu image
for the DCLoad.

VMUTool by Speud. This tool is VERY nice to have
around, especially when used with DCLoad to transfer
saves.


Others that maybe I forgot to list, or decided to
leave a little secret.

Ripped:
All ADX's were downsampled to 22kHz mono and
normalized. All of the remixed tracks in Puzzle
Fighter were deleted and the normal versions linked
in. Every stage in 3rd Strike had one single ADX file

kept; the other two were deleted and linked back to
the file that was left. VOICE.AFS files were deleted
and their respective entries in the DP2.INI's
commented out. The CvS2 Fandisk included the opening
tracks to many of their games to be played when
selecting a save game. These have been removed. Since
they were not looped, I couldn't use them as
soundtrack material, and the FanDisk will likely be
the least used part of the disk. The space saved is
well worth it.

Silly Questions:
Q: Will this play in Chankast?
A: As a matter of fact, yes it will.

Q: Will this play in a PAL Dreamcast?
A: Unknown. I know at least one of the versions is
3rd Strike should already have the RGB patch, but I
don't know if its the JP or US version. All of the
other games are unpatched NTSC versions.

Q: Can you help me patch it for PAL?
A: No more than this. If you have the codes for
hexediting the game so it is in PAL, then go ahead and
try them on the disk image. Remember, even though
there are 8 some copies of the game on the CD, there
is actually only 1 copy of each file in the image, so
don't freak out if the hex string your looking for is
only there once.

Q: Where is the save for the Japanese 3rd Strike?
A: Don't need it. The American save loads and reads
in both versions.

Q: Why does the music skip when I use a different
soundtrack for Super Turbo?

A: When the game gets 'tense' (someone gets hit to
around 25% of their life), it normally plays the
faster version of the music for that stage. Since
there isn't a faster version of the alternate
soundtrack music, it starts that track over at the
beginning. Sorry, there is no way for me to change
that. If you select the original ST soundtrack, the
'tense' music will play properly.


Q: Why does it take up 6 gigs if I copy it to my hard
drive?
A: Don't copy it to your hard drive.

Q: How'd you fit all that in there?
A: Using links.
[url="http://en.wikipedia.org/wiki/Hard_linkblank">http://en.wikipedia.org/wiki/Hard_link[url]

Q: What's different between this and the TDC_Final
from 2004?

A: Aside from the additional games? Good question:
   Different browser used for booting. Using XDP
(Dream Passport 3) instead of Planet Web 2.6, no one
should be plagued with the 'Select your calling area'
screen the last version had. Even you ghetto folks who
would rather have an empty hole in the side of your
Dreamcast than leave the damn modem in. Those people
get no sympathy; you PAL Dreamcast owners, sorry about
that. Using XDP also lets it work in Chankast.

Q: I want to take your disk, and replace the music on
it with my own/my favorite band/whatever. How do I do
that?
A: It's possible, but it's not easy. Sorry, you're on
your own. Feel free to look through the disk; some of
the scripts I used are still in there. The main thing
is to use Linux, hard link all of the files to be
duplicated with the 'ln' command, and mkisofs will
take care of the linking on the ISO automatically. If
you need more help than that, you're not getting it
from me.

Q: But will you help me do it?
A: Nope. Look around and read up where you can.
Fileforums.com is probably your best source of
information.

Q: What if I want to pull out a single game and make
a stand alone disk for it?
A: Much easier than trying to rebuild this disk.
Unless you're planning on replacing EVERY ADX file in
the game, I would recommend you use a copy of the game
from somewhere else. The background music on this disk
has been scrunched down hard. If you still want to
anyways, go ahead. Copy the directory holding the game
you want to your PC, find a copy of IP.BIN on the disk
and copy it to the directory you just made on your
hard drive. Walk through all of the instructions in
the Echelon selfboot tutorial package, and you'll be
golden. WARNING: The 1ST_READ.BIN for Super Turbo
cannot be BINHACK'ed or it will fail completely. If
you want to make a stand alone Super Turbo disk,
either use the files without BINHACKING them by
creating your disk in the 45000 LBA DATA/DATA method
and copying the files as is, or manually hexedit the
LBA.

Q: What's the LBA used on this disk?
A: This disk was built using the 45000 LBA DATA/DATA
method. This should boot far more reliably that the
previous 11702 AUDIO/DATA used in the first TDC_Final.
All of the executables on the disk have been BINHACKED
to 45000 LBA, including the browsers included with
most of the games. However, trying to run one of
these browsers from the game fails miserably, so if
you need to surf on your DC, use the XDP browser that
comes up when it first boots.

Notes and Errata:
-Super Turbo does not seem to play nice with the Bonus
Rounds on a legit DC. At the winquote of your 3rd win,
it may appear to just stay there, and never load the

bonus round. On occasion, bonus rounds will work fine
in Chankast. You can either keep Bonus Rounds turned
off, or have another player jump in and you can both
play the bonus round.  This is a problem I cannot
resolve since the original Echelon release had the
same problem.

-The CvS2 replays were from casual matches in the
hotel of Evo 2k4, the room 403 party.  Used without
permission, but they were saved to my VMU
If I didn't get your name in and you're one of the ???'s,
sorry. All of the A-are teams kinda blend together
after a while.

-DCLoad and VMUTool have problems accessing the disk.
They will load fine and work fine, but because they
were booted from the browser, they cannot read cd's,
even if you swap disks. There is nothing I can do
about this. It's still handy to have for testing code
and copying saves from the VMU to a PC, but for any
kind of disk access, you're going to need a dedicated
DCLoad or VMUTool disk. This limitation affects all
homebrew code loaded by the browser.

Counting translations, there are 11 soundtrack-able
games, with 7 soundtracks each; there is always the

possibility that one or more combinations won't work
properly.  There are simply too many for me to be able
to test all possible combinations, but they all SHOULD
work.

Toodles
Feb 6th, 2007




The game, as I downloaded it, came in 28 separate .rar files.  I just split the bunch and combined them all to create 2 files.  Just download both ;open both, extract all .rar files, then open .rar01 and extract the cdi file. You know the deal.  If that was not a proper way to do that then I apologize as I'm new to all of this.  I'll gladly make it right if needed.

Download Link:

Set 1: edit by fred,pas de ça ici, merci
Set 2: edit by fred,pas de ça ici, merci

Password:
NO PASSWORD! Enjoy!

Special Note:
After extracting the file, it will be 776MB.  I just used Alcohol 120
and it burned fine.  I had the overburn option clicked, but it didn't prompt that it needed to.

1. The game is self-booting
2. I own a Dreamcast and it works flawlessly.  Not sure about emulators, but should work as well!



Wil2000

Cool! Si jamais tu te sentais l'âme charitable de m'envoyer un MP avec le lien pour downloader ça, ma console t'en serait reconnaissante  :-*

uneombrenoire

je suis preneur aussi pour le liens :D

comme ça plus d'excuses pour cabler la dreamcast  :ang:


Sega Naomi Crazy Taxi + Sega Universal x2
Sega Daytona USA Classic Twin
Sega Swing ( mini-resto en cours )
NeoGeo Electrocoins ( panel à restaurer )
SNK Candy 18 x2 ( resto en cours )

Wil2000

Et hop, en cours de téléchargement, maintenant "yapluka" ^^

Merci _n3o_  ^-

_n3o_

bon trop cool j'ai reussi a trouver le bon compromis dreamcast/Xbox au niveau de l'affichage (bon c'est legerement decallé sur la xbox et un peu trop "zoomé" mais ca reste jouable et au moins ca se desynch pas quand je change de console)



Wil2000

Argh, j'ai pompé un des deux liens que tu m'as filé hier, je décompresse mon image CDI, je grave avec DiscJuggler comme je l'avais fait pour mon CD Mame DC, et... je démarre sur le centre "multimédia" de la DC qui me propose d'écouter les musiques, c'est tout. Il y a une astuce avec DiscJuggler pour rendre le CD bootable que j'aurais oublié?  :'(

uneombrenoire

par moment cela m'arrive aussi :(

mais j'éteint la console, je la rallume en général ça boote  ;)

Sega Naomi Crazy Taxi + Sega Universal x2
Sega Daytona USA Classic Twin
Sega Swing ( mini-resto en cours )
NeoGeo Electrocoins ( panel à restaurer )
SNK Candy 18 x2 ( resto en cours )